Druid Feedback

We’re looking for feedback on your class as we work on changes and adjustments for a future game update. While we may be making some specific class changes in 4.3, what we’re looking for in this thread is overall feeling on the class as a whole for more long term changes in the future.

 

Well, that’s not what I was expecting to see on the forums this week.  It’s generally a good thing to see game developers asking the players what they think about their class and how it functions in the game world.  Even though this thread is full of the the same suggestions the playerbase has been making for the last months/year it’s nice to see them in one place and hopefully we’ll get some much needed attention.

Let’s get started, shall we?
What type of content do you focus on? Everything I do related to PvE Raiding content.  I understand there are styles of play, but I think this is the pinnacle.

What are your biggest quality-of-life issues? I think Moonkin are in a really good place as far as everyday play. AoE balance between the eclipses would make things flow a lot more smoothly and not force me to sit in Solar for extreme amounts of time waiting on a burst phase in a fight.  I would like to see Moonkin form get a graphical update similar to the cat/bar, but do NOT remove Moonkin form!

What makes playing your class more fun? I love the idea of shapeshifting! Obviously, the class has to be competative in terms of damage and utility and I think that we are there right now.  I’ve played moonkin when we were just brught a long as a +hit/decurse bot. I really appreciate being able to both do damage and control fights.

What makes playing your class less fun? Still being penalized for being a “hybrid.” This is a really archaic descriptor as it relates to damage potential.  Unless my healing in that spec is something significant, my damage shouldn’t be reduced in any way to compensate.

How do you feel about your “rotation”?I normally enjoy a rotation that is easy to learn but really rewards those who master it.  I think the current Moonkin rotation is almost there.  The knowledge of how to manage dots as they relate to Nature’s Grace and Eclipse is nice and much more engaging that the current Arcane Mage style.  I also enjoy planning my burst (whether AoE or single target) around an eclipse. I don’t have a problem with needing to delay an eclipse just before a burst phase.  I think this rewards the experienced and those willing to think through the fight.

Having said that though, the two eclipses need to be balanced for AoE.  Currently Solar is the AoE eclipse and having to delay for an extensive period of time of loses the fun that this style originally brought. Thankfully, there is a really easy fix to the problem. Simply buffing Hurricane and allowing it to benefit from Lunar Eclipse instead of Solar would result in evening out the AoE imbalances and give the player more options and make the class feel less punished by having to sit in the “mushroom eclipse” for far too long.

What’s on your wish list for your class? An Arcane based AoE which would balance out AE potential between the two eclipses. I’m still hopeful for a graphical update for Moonkin form. Finally protection from the Moonkin form NOT becoming some kind of cooldown.  I really enjoy shifting for combat and can look at my gear in town or when questing if I like.

What spells do you use the least? Hurricane isn’t even on my bar anymore. I use my CC and Soothe less and less every week.  At the start of the xpac they were indefensible and I enjoyed having to play the control role and felt proud when it was the moonkin that saved the pull by rooting, hibernating, and even cycloning a wayward add if things went bad during a fight.

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