{"id":99,"date":"2011-06-18T11:58:20","date_gmt":"2011-06-18T15:58:20","guid":{"rendered":"http:\/\/www.acheron-guild.com\/zosima\/?page_id=99"},"modified":"2011-06-21T16:27:11","modified_gmt":"2011-06-21T20:27:11","slug":"officers-a-guide","status":"publish","type":"page","link":"http:\/\/www.acheron-guild.com\/zosima\/guild-relations-archive\/guild-creation-activities-and-leadership-guides\/officers-a-guide\/","title":{"rendered":"Officers &#8211; A Guide"},"content":{"rendered":"<p>Copied from the guide originally written by Aerte.<\/p>\n<blockquote><p>I would like to preface this post with some information about myself and my guild, Blackrock Legends.<\/p>\n<p>BRL  was started as a raid guild and never went through the \u201csmall  guild  syndrome\u201d where only 5-6 people were in the guild at one time.  We\u2019ve  always been fairly large sized and more or less able to raid. We  have  gone through two very successful mergers and maintain a fairly  decent  population of raiders. BRL also has several contacts within  similar  sized guilds and a support structure of larger guilds who lend  us a  helping hand when needed.<\/p>\n<p>That said, almost all of my guild  experience stems from large guild  association and raid mentality. I have  been part of smaller guilds but  find my interest to learn and grow  inspires me to steadily head towards  new content. Not that I mean to  imply I have ever guild-hopped or  deserted a guild in favor of bigger  and better things. This information  is important only in that it has  helped shape what I look for in  potential Officers, or choosing one from  a list of candidates.<\/p>\n<p>Again, Blackrock Legends is a raiding, PvE  focused guild. This post  is crafted from that perspective and it may  differ slightly for PvP and  RP focused guilds.<\/p><\/blockquote>\n<h2>Overview:<\/h2>\n<p>When  looking for an Officer, I begin with a list of qualities I  believe an  Officer should embody or strive to achieve. I look at  various facets of  their personality, performance, abilities, virtues,  and vices. It is  very important for me to find their strengths as well  as their flaws.  Being able to place people in a role where their  strengths will be  utilized and their weaknesses are irrelevant will be  pivotal for  success. Not everybody has the ability to lead raids, just  as not  everyone will have the ability to write clear-cut policy, or to  maintain  a website. Finding the right person for the job will not only  save your  sanity as a Guild Master, but will ultimately benefit the  guild in  numerous ways.<\/p>\n<p><strong>The List<\/strong><\/p>\n<p>1. Leadership<\/p>\n<p>\u2022 Does this person take initiative to lead others?<br \/>\n\u2022 If so, what is their general style?<br \/>\n\u2022 Are they laid back or militant?<br \/>\n\u2022 Can they get a group organized and moving forward in the right direction?<br \/>\n\u2022 Does this person have a firm and accurate handle on ALL guild   policies, rules, regulations, and the penalties associated with them?<br \/>\n\u2022 Can I reasonably expect this person to have the ability to fully   explain any guild policy, rules, or regulations to members upon   request?<\/p>\n<p>2. Respect<\/p>\n<p>\u2022 When this person speaks or gives advice, do people listen to them?<br \/>\n\u2022 Do the members respond positively or negatively to this person?<br \/>\n\u2022 When asking for help, do the members rally around him\/her to complete the task?<\/p>\n<p>3. Communication<\/p>\n<p>\u2022 As the GM, can I speak to this person professionally?<br \/>\n\u2022 Can I speak to them as a friend as well?<br \/>\n\u2022 Does this person understand that there are dynamics to the guild they will need to be understanding of?<br \/>\n\u2022 Can they be left alone to handle problems if they arise?<br \/>\n\u2022 Do they speak to the members as well as for the members?<br \/>\n\u2022 Can I count on them to be behind me as the GM in public, even if we disagree in private?<br \/>\n\u2022 Will they take part in active discussions about the guild, advancement, and ways in which to improve?<\/p>\n<p>4. Commitment<\/p>\n<p>\u2022 Do they have the stamina to keep up with guild demands?<br \/>\n\u2022 Do they realize Officers actively give to their members before taking for themselves?<br \/>\n\u2022 Do they know they are here for the members, and not that the members are here for them?<br \/>\n\u2022 Are they committed to excellence?<br \/>\n\u2022 Will they practice leading by example?<br \/>\n\u2022 Do they understand an Officer is expected to continually help improve those they lead?<br \/>\n\u2022 Do they understand that any member\u2019s question is valid and deserves an answer or consideration?<br \/>\n\u2022 Are they willing to help no matter the time it involves?<\/p>\n<p>5. Availability<\/p>\n<p>\u2022 Does this person have the availability, schedule wise, to remain active with the guild and its members?<br \/>\n\u2022 Are they on at peak hours of the guilds time?<br \/>\n\u2022 If they are not, are they on during other times when various Officers cannot be?<br \/>\n\u2022 Do they show up for most, if not all of the guild raids?<br \/>\n\u2022 Are they on time and ready?<\/p>\n<p>6. Flexibility<\/p>\n<p>\u2022 When things go wrong, are they able to take a moment to listen to what others are suggesting?<br \/>\n\u2022 Can they reasonably be expected to take criticism well?<br \/>\n\u2022 Will they work at improving upon, and learning new ways of handling situations?<br \/>\n\u2022 Do they continue to ask for feedback and act upon it?<br \/>\n\u2022 Can I sit down and as their GM, let them know their performance is lacking and needs to be adjusted?<br \/>\n\u2022 Will they be able to professionally accept this type of performance review?<\/p>\n<p>7. Problem Solve<\/p>\n<p>\u2022 Can this person take two bickering members, figure out what is   wrong, and be reasonably expected to solve or alleviate the problem to   the satisfaction of both parties?<br \/>\n\u2022 Do they have the ability to work quickly and efficiently to curb behaviors before they become a problem?<br \/>\n(Both with themselves as well as members)<br \/>\n\u2022 Can they turn a failed raid into one which moves efficiently through content without losing moral?<br \/>\n\u2022 Can they take failure and then come back with ideas for improvement?<\/p>\n<p>8. Complete Tasks Assigned<\/p>\n<p>\u2022 If asked to accomplish a task, can this person complete the task within an acceptable time frame?<br \/>\n\u2022 Can I count on this person to take on tasks which is within  their  expertise and ability &#8212; not ones that they cannot be expected to   accurately contribute too?<\/p>\n<p>9. Contribute or Gather Information<\/p>\n<p>\u2022 Can this person give advice to all classes, or if they don&#8217;t   understand, know when it is appropriate to send the question to someone   else?<br \/>\n\u2022 Do they actively participate in strategic discussions?<br \/>\n\u2022 Will they gather their own personal information for encounters and boss fights\/kills?<br \/>\n\u2022 Can I count on them to have done the appropriate level of homework?<br \/>\n\u2022 Are they to be ready to explain and perform well?<\/p>\n<p>10. Realistic<\/p>\n<p>\u2022 Can they provide me with an account of the current situation within the guild and its ranks?<br \/>\n\u2022 Can I count on them to have accurate information and not sheer exaggeration?<br \/>\n\u2022 Will they give me feedback about my personal performance and perhaps ways in which I could improve?<br \/>\n\u2022 Are they understanding of the fact that being an Officer is literally a full-time job?<br \/>\n\u2022 Do they realize being an Officer gives them the responsibility to also work to improve the guild outside of &#8220;game play?&#8221;<\/p>\n<div>Now let us take a more in-depth look at these  specific categories  and their relation to guild dynamics, structure, and  personal fluidity.  For me the two aspects that matter the most are  Leadership and  Communication. Without these two all others become moot  points.<\/div>\n<h2><strong>Leadership and Communication<\/strong><\/h2>\n<div>What does it mean to  lead? Fundamentally the definition of leading is  to command or direct  people. It is the ability to go before them and  lead the way. In World  of Warcraft you are not sitting upon a pristine  white horse with banners  waving and a thousand soldiers awaiting your  command. The leadership in  WoW varies in tactic and practice but still  holds true to the common  theme: you must go before them and lead the  way.Within WoW the  dynamic is such that people pay to play this game,  not that they are  paid to play or to stay within a guild. As a leader  it is important to  understand that distinction because people can leave  at any time, they  are not bound to the guild or earning a salary as  incentive. The  atmosphere that the leaders perpetuate and the guild  members emulate  will be of utmost importance. Therefore you could infer  that the  Officers embody the guild as a whole and through their  actions, words,  and thoughts pave the way for guild growth,  functionality, and  happiness.<\/p>\n<p>Now that you understand the weight of responsibility  Officers bear,  it is time to explore the quality of leadership which  will define an  Officer from a Member.<\/p>\n<p><strong>\u2022 Does this person take initiative to lead others? <\/strong><\/p>\n<p>True  leaders will always give themselves away under the right  circumstance.  If there is a group of people who cannot, by themselves,  be expected to  move forward, then there is a good chance a leader will  arise to take  charge. In fact, this is a fairly good way to begin  scouting potential  Officers. Setting up \u201cfailed raids\u201d is tedious but  can be highly  rewarding if you end up finding yourself a leader among  the pack.  Ideally what you\u2019d be looking for is something along the  lines of saying  \u201cI need to go afk, someone get the raid going\u201d and then  sitting back to  see who steps up to the task.<\/p>\n<p>A leader cannot actually help  themselves, they will have to get into  the thick of it and take charge.  It can become as easy as asking  various people to lead and then seeing  who has the ability to, or as  problematic as actually having to seek  ways in which to force them to  show themselves. At times a leader will  perceive another leader in the  pack and be complacent to take a more  back-seat approach, but with a  sharp eye you can still spot these  people. They are the ones who are  directing or coordinating tasks and  timing between people. You will see  them parceling out which mobs will  be sheeped by whom, and which  ability each person will use to achieve  maximum efficiency.<\/p>\n<p>Of course just as people vary, leadership  styles will vary as well.  The greatest of leaders is the one who  combines flexibility of thinking  and the rigidity and decisiveness of  action. Even though WoW is a game  there are still basic rules which it  uses to immerse its players and  force them to participate in group  dynamics normally reserved for  complex interactions. Here we learn new  coping mechanisms that stem  from the need to adapt to a virtual world  where we cannot see our  fellow compatriots; we cannot perceive their  body language nor read the  signs inherent in those actions.<\/p>\n<p>Leaders  in WoW only have the basic communication of text and  sometimes voice  interaction with their members. What they say in text  does not carry a  true tone and so it must be considered carefully on  the notion that  every word will bring with it an inflection of the  readers make. Saying  things such as \u201cget over here\u201d become a command  whereas in real life the  inflection could have been used to make it  playful. We do not have that  luxury and must maintain a conscious  awareness that what is typed will  most likely be perceived by three  people in three different ways.<\/p>\n<\/div>\n<div>An open communication style between Officers is exceedingly  important as  well. Daily contact with one another will help ensure that  you\u2019re all on  the same page about member issues, personal problems,  guild progress,  and the intrinsic nature of guild dynamics. It is  madness to assume one  Officer alone will be in all places to take care  of all things; it  simply cannot be done. Therefore multiple perceptions  are needed to  maintain the delicate balance between what you see and  what you have  overlooked. As a Guild Master I rely heavily upon my  Officers to point  out general issues that I myself may not be aware of.  Officers are, for  all intents and purposes, the Guild Masters most  valuable eyes, ears,  and watchdogs all rolled into one.Leadership abilities will also  vary depending on the person and  their own personal expertise. It would  not be wise to put someone who  is of more \u201cbookish\u201d ability into the  position to deal with member  relations and guild PR. It would be a much  better idea to adapt these  Officers into the position of gathering  strategic knowledge,  formulating guild data and percentages, and  maintaining that data for  other Officers to reference. Similarly it  would be disastrous to force  an Officer who cannot speak clearly or well  to lead a raid. In each of  these instances the Officers can serve  highly useful and completely  beneficial roles within the guild and still  contribute in ways which  they are comfortable and equipped to.<\/p>\n<p>As  a general reference, I will give a small breakdown of the jobs  BRL  Officers partake of and their general place within the guild.<\/p>\n<p>GM: In charge of writing and maintaining all policy related to the  guild. Disciplinary actions are considered and acted upon.<br \/>\nOfficer 1: Gathers and maintains useful information about topics related   to member professions, resistances, spec, and current needs.<br \/>\nOfficer 2: Leads raids, gathers information and strategies\/tactics involved in current guild content.<br \/>\nOfficer 3: Maintains the guild website and continually  meets\/speaks  with the GM to improve functionality, availability, and  visual input  for this purpose.<br \/>\nOfficer 4: Involved in more Public Relations work with hands-on approach to member problems, or concerns.<br \/>\nOfficer 5 and 6: Like to poke GM with sharp stick! These Officers  are  particularly good at viewing a situation with unbiased and unclouded   judgments. They can be relied on to bring up counter-points or   flip-side views of any subject.<\/p>\n<p>Officers have a  responsibility to their members and especially to  the members of their  class. They are expected to follow through with  every member of their  class to ensure that concerns are voiced and  their needs are met.<\/p>\n<\/div>\n<div><strong>Respect, Commitment, and Availability<\/strong>Realistically  any person of power should have earned that right and  be supported by  the members they lead and the people they represent.  Picking an Officer  based solely on the idea of friendship or their  relationship with you is  ludicrous. If your guild members do not  respect this person for their  ability to lead, their idea of fair play,  and their commitment to the  guild, there will be anarchy. This can  come as simple defiance or as the  member refusing to take the Officer  seriously and obey or listen to  them; it is an unacceptable situation  and unfair to both sides.<\/p>\n<p>When  looking for an Officer there are a few things to help point the  way in  the aspect of respect. First, take a hard look at how members  interact  with this person. Do they favor him\/her with their time in  game and in  an effort to help out when asked or needed? Good Officers  will *always*  have the ability to rally members for a cause. They will  know ways in  which to ask people to partake of an activity and get the  response  needed to accumulate sufficient numbers for the task. There is  no reason  an Officer should not be able to gather together a 20 person  raid if  there are 25 people online. Allowing for some distinction of  time and  availability, the Officer should be able to motivate at least  20 people  into forming a group.<\/p>\n<p>Watch Officers (or potential Officers) for  the way in which members  react to their actions and words. If the  overall member response is  positive and enthusiastic, it is likely they  enjoy interacting with  this person and will allow themselves to group  with and to follow them.  If the response is negative or one that  presents lack of care on the  members\u2019 part, this person would likely  never have the support or  respect to be an effective Officer. Due to the  fact there is no way to  force people to remain in a guild or to listen  to an Officer it is  particularly important that the members WANT to  listen or be lead by  any person who is considered for the position.<\/p>\n<p>Commitment  is another huge thing to consider. Running a guild, even a  fairly small  one, takes time, patience, and effort. If you add in 150  other people  to manage, it can become overwhelming very quickly.  Officers need to  understand that their job is structural \u2013 they are the  metal beams on  which the rest of the guild builds from. If the guild  were a high-rise  building the GM would be the concrete foundation, the  Officers a steel  infrastructure, and the members the walls, rooms, and  furnishings.  Together it is a masterpiece of architecture, but one  piece alone is  simply the equivalent of raw material; useless without  one another.<\/p>\n<p>Guilds  demand time and countless amounts of it. Officers need to be  prepared  for the fact that just about every moment of their time  on-line is  \u201cguild time.\u201d Even if they are playing alts they should be  reachable in  case of a guild emergency or outbreak of violence between  members. Most  of the time there is no need for an Officer to be on-line  at all times,  members are fairly well-behaved and generally courteous.  However, it is  inevitable that there will be disputes and it is an  Officers duty to  stop what they are doing to handle it as necessary.<\/p>\n<p>Officers also  need to be aware of the fact that due to their  elevated position, their  actions will be seen as paramount to guild  overall attitude. There have  been several times when an Officer who is  late to a raid is told there  is no available space. They are affable  and understanding, therefore  affirming the fact that being late will  lose anyone their raid spot.  When a certain item of gear drops that an  Officer could use, but chooses  to pass to another member, it enforces  reciprocal give-and-take for the  betterment of all involved. If an  Officer handles a situation badly and  later makes a public apology to  the member they have offended, it  proves that they think about their  personal actions and seek to rectify  any wrongs committed. Members see  these examples and will begin to  understand and to incorporate them  into their own personal interactions  and ideals \u2013 again, building on  the principal that Officers are the  example by which the guild lives.<\/p>\n<\/div>\n<div>\n<div><strong>Flexibility and Problem Solving<\/strong>It is very  important to realize that Officers are people too. They  will make  mistakes and fail from time to time. They are presumed to  have their own  lives to lead and their own goals to accomplish outside  of the game.  This is simply the way life goes and the learning curve is  the same  across all boards: we learn as we accomplish and as we fail  alike. Take  for example my very real experience of accidentally pulling  Baron in  Molten Core while teaching a fellow hunter how to pull. The  entire raid  was wiped and after a very sincere apology on my part,  laughed it off \u2013  but I learned a very valuable lesson! Members should  also learn that we  are not infallible and so it makes it easier to  swallow when people have  their own failures or accidents.<\/p>\n<p>In times of stress or  indecision, often the outcome is less  favorable then you would like.  Looking back on how I personally handled  some situations I cringe and  wonder why the members are still behind  me. The truth of the matter is  this: I learned from my mistakes and  allowed other peoples advice to  help achieve the desired result. This  goes for personal interactions  with members as well as leadership of  raids. Obviously if a strategy is  not accomplishing the desired effect  it is a good idea to take a step  back and ask people \u201cWhat do you  think? What do you see? How can we get  past this?\u201d Admitting you are  wrong is not a weakness if you overcome it  and strengthen your  character and resolve. Giving people their dues  when things they  suggest pan out is a wonderful way to encourage group  participation.<\/p>\n<p>The hallmark of a good raid leader is that they  can take a realistic  look at what the raid is doing or accomplishing  together, and then  tailor any strategy to fit that group of people\u2019s  skills and strengths.  If not every Officer is a raid leader then they  should still have the  ability to solve problems in this way. Finding  ways in which to utilize  their skills and personal interactions to  settle disputes is key. An  Officer must be an effective negotiator. They  need the ability to step  back, figure out what the situation truly is  based on both sides of the  argument, and come up with viable options  that can satisfy both  parties. Of course this not always possible and  again, discretion and  judgment will be main factors.<\/p>\n<p><strong>Completing Tasks, and Gathering Information<\/strong><\/p>\n<p>Because  one person cannot feasibly run a medium-to-large sized guild  alone it  becomes incredibly important that all people of authority  work together  to accomplish goals. This means that if an Officer is  asked to  contribute in some way, they do so with efficiency and within  an  acceptable time frame. It is NOT acceptable for an Officer to take  three  months to update an important guild document, or to fix erroneous   coding in the guild webpage. Though there may be exceptions such as   family emergencies that keep an Officer from completing their assigned   task, it not tolerable for an Officer to simply \u201cforget\u201d their duties or   fail to even delegate projects as necessary.<\/p>\n<p>Officers are the  premiere example by which the guild works, and they  are supposed to be  the preeminent authority on their class as well.  This takes a lot of  research, personal experience, and hard-learned  knowledge. If a member  has a question you cannot answer, tell them you  will get back to them.  Then do your homework and find out! Show them  where you came upon the  information, how you went about finding it, and  what you feel this means  in relation to their questions. Do not be  afraid to send the member to  another person if you feel they would be  better able to handle the  inquiry.<\/p>\n<p>Raids: the knowledge to run a successful raid is part  class  composition, part text incorporation. Basically it means more  homework  for Officers. Officers need to be up to date on how boss fights  work,  how to down trash, how to move effectively from one goal to the  next.  Generally speaking every boss fight requires an hour of research  time,  10 minuets of explanation, 5 minuets of group placement, and 5  minuets  of group discussion. Every Officer should have a working  understanding  of the boss fight, special abilities, tasks for each  class, and raid  placement.<\/p>\n<\/div>\n<\/div>\n<div>\n<div><strong>United We Stand, Divided We Fall<\/strong>Though  this was not on the original list, there is another aspect I  would like  to explain \u2013 one which can make or break even the strongest  of guilds.  The easiest way to approach this topic is to explain an  Officers  position in relation to his or her Guild Master. Unless the  guild has a  sort of council set up it is most likely that the Guild  Master  participates much as a benevolent monarch would. That is to say,  what  they decide is the end of discussion.<\/p>\n<p>Officers and their GM  should have a very professional relationship  both in game as well as in  any interaction they partake of \u2013 such as  Officer forums, chats, or  meetings. Through discussion the Officers and  GM should be able to come  up with satisfactory solutions to problems  the guild, its members, or  even the Officers face as a whole. There  will be times, however, when an  Officer may disagree partially or  totally with what the GM decides.  This is acceptable only IF the  Officer does not in any way, shape, or  form, relate this to the guild  at large.<\/p>\n<p>As an Officer it is your  duty to stand behind the GM and uphold  their decisions, just as it is  their duty as a GM to stand behind your  decisions. A good example is the  removal of a member by an Officer who  was on-site for the perpetuation  of behavior against guild rules, or  the harassment of this member  towards another member. Even if I felt  this was not handled as I would  have handled it, I will NOT make the  public announcement that I do not  stand behind the Officers choice of  action. There may be a private  inquest to determine if the action was  rash or totally justified, and  then the reversal or upholding of that  decision based on presented  evidence.<\/p>\n<p>At NO time should the members ever see Officers  bickering with,  denouncing, or second guessing the Guild Master. At NO  time should the  members ever see Officers bickering, denouncing, or  second-guessing one  another. These are private affairs only acceptable  within the secured  premises of an Officer only forums, or meeting.<\/p>\n<p>It  is also relevant to maintain a professional distance from the  members.  As an Officer it becomes your duty to enforce rules, and  participate in  judgment calls if members bring forth an issue. If you  are friends with  every member of the guild then this position of power  will become skewed  and your judgments will no longer be unbiased or  totally impartial.  This is not to say you cannot maintain friendly  relations with people,  but be very careful not to allow these relations  to take on an aspect  that will compromise your position as an Officer.<\/p>\n<p>Guild Masters  must be the same way. We cannot become everyone\u2019s  personal friend if we  hope to maintain order, respect, and authority  over the guild we are  expected to run. Emotional responses are best  reserved for personal  relationships \u2013 not for operation of a guild.  When the storm hits, we  must be the solid rock onto which the rest of  the guild leans or clings.  Everything good reflects back upon us, just  as everything bad is thrown  onto us. Our ultimate responsibility is to  bear the entire load of  successes, or of failure.<\/p>\n<\/div>\n<\/div>\n<div>\n<blockquote>\n<div>This post reflects only my own personal judgments,  views, and  opinions. It is in no way a reflection of the internal  structure of any  other guild besides Blackrock Legends.To anyone  who made it this far, I salute you and thank you for your  time and  patience. My hope was to present to the reader a guide to  picking  Officers as well as a glimpse into the day-to-day workings of  Officers  and their lives within the guild; their duties and  responsibilities. I  realized towards the end that Officers are expected  to do many things  they will never be congratulated, or honored for.<\/p>\n<p>To all of you who are Officers my deepest respect and sincerest thanks will always be yours<br \/>\n-Aerte<\/p>\n<\/div>\n<\/blockquote>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Copied from the guide originally written by Aerte. I would like to preface this post with some information about myself and my guild, Blackrock Legends. BRL was started as a raid guild and never went through the \u201csmall guild syndrome\u201d &hellip; <a href=\"http:\/\/www.acheron-guild.com\/zosima\/guild-relations-archive\/guild-creation-activities-and-leadership-guides\/officers-a-guide\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":95,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"jetpack_post_was_ever_published":false,"footnotes":""},"class_list":["post-99","page","type-page","status-publish","hentry"],"jetpack_shortlink":"https:\/\/wp.me\/P1BWJo-1B","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/pages\/99","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/comments?post=99"}],"version-history":[{"count":4,"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/pages\/99\/revisions"}],"predecessor-version":[{"id":217,"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/pages\/99\/revisions\/217"}],"up":[{"embeddable":true,"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/pages\/95"}],"wp:attachment":[{"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/media?parent=99"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}