{"id":97,"date":"2011-06-18T11:57:40","date_gmt":"2011-06-18T15:57:40","guid":{"rendered":"http:\/\/www.acheron-guild.com\/zosima\/?page_id=97"},"modified":"2011-06-21T16:27:05","modified_gmt":"2011-06-21T20:27:05","slug":"so-you-want-to-be-a-guild-leader","status":"publish","type":"page","link":"http:\/\/www.acheron-guild.com\/zosima\/guild-relations-archive\/guild-creation-activities-and-leadership-guides\/so-you-want-to-be-a-guild-leader\/","title":{"rendered":"So You Want to be a Guild Leader"},"content":{"rendered":"<p>Copied from the guide originally posted by Wytch.<\/p>\n<p>Note: I do  not claim to be the world\u2019s greatest guild leader and I  have made some  mistakes along the way and learned from those and I am  sure I will  continue to do so. This guide is not so much for those  already leading  guilds but for those who are thinking about creating  and leading a  guild. I see a lot of posts in the Guild Relations forum  that could have  been avoided if some forethought was given to the  process that should  take place BEFORE sending out invites to your new  guild. It is very  simply \u2013 food for thought.<\/p>\n<h1>So You Want To Be Guild Leader<\/h1>\n<p>Welcome  to the beginning of what will be a very busy (and sometimes  down right  tiring and maddening) but rewarding job. After making the  decision to  create and lead a guild, generally the first reaction is to  run out and  recruit. Though you will eventually get to that point,  this is probably  not the best starting point if you have not thought  the entire process  through.<\/p>\n<p>I truly believe that no one starts a guild with the  intentions of  doing poorly, we all have good intentions, however, good  intentions  will not sustain a guild. Without great forethought and  planning, most  guilds are doomed for failure from the start. This guide  has been  written with the assumption that you are at the beginning of  the  process of creating a guild. I will speak about considerations and   items of necessity for the successful creation of building a strong   foundation to support the development and growth of your guild.<\/p>\n<p>The  thing that will kill your guild quicker than anything is the  lack of  strategic thinking and the ability to be flexible and allow  growth.  Though much of this will seem like things that will not be  needed until  late in your guilds progression, it is always best to  start implementing  them now. It is very difficult to change the  direction of a large ship  once it begins to move, you need to start  your course in the right  direction.<\/p>\n<h2>Who Are You?<\/h2>\n<p>Of the utmost importance now and  through the entire life of your  guild is that you have clearly defined  goals and a flexible plan on how  this goals will be achieved. What type  of guild do you wish to lead  for the long term? This may seem like an  easy thing to come up with but  it really is not, you need to do a lot of  soul searching on this.<\/p>\n<p>Everyone wants a successful guild but  how do you measure success? By  boss kills? By the number of members you  have? By the friendships you  build? By your longevity? This answer is  going to be different for  everyone and each answer will have it\u2019s core  strengths that you as a  guild leader will need to possess to  successfully lead the guild.<br \/>\nIf boss kills is your thing then you are  probably leaving towards a  hard core raiding guild which requires huge  amounts of discipline. For  lack of a better term, this is probably the  most militant leadership  roll. You need to be willing to make the hard  calls for the success of  the guild which means being able to put the  smack down on people not  doing their jobs and removing and replacing  them if they hinder the  guilds progression. The rules are generally  pretty strict in these  guilds and again, you need to be able to enforce  those rules (and I do  not mean be a complete jerk about it).<\/p>\n<p>If  socializing and having people to talk to while playing in game  sounds  like a great thing to you and you are not so interested in boss  kills  then perhaps a casual guild is more your speed. Though it would  seem  this leadership roll is pretty easy it can have it\u2019s drawbacks.  You need  to understand that you will lose people fairly frequently and  be  accepting of that. These guilds are generally seen as \u201cleveling  guilds\u201d  and many who hope to raid will move on. As a guild leader you  yourself  will need to realize that you will not be raiding in end game  if you  continue to lead this guild.<\/p>\n<p>What if you like both of the above  scenarios? What if you want to  have it all? Ahh the ever elusive hybrid  \u201ccasual raiding\u201d guild. I  probably know this most about this guild as it  is what our guild,  Resurrection, is. You will have not only the best of  both worlds but  also the worst. You will need amazing mediation skills  while being able  to balance that with putting the smack down. You will  need to be very  flexible in many areas, the largest being the constant  leaps forward in  progression and steps backwards that are inevitable in  this type of  guild. It is probably the most difficult of all guilds to  run as you  are dealing with a variety of people with different goals in  the game,  the one common thread is generally the time aspect that they  have to  devote to the game.<\/p>\n<div>This list is not all inclusive to the various  types of guilds on  the servers. I have not touched on guilds that role  play as I feel they  are going to fall into one of the above categories.  Not every guild  will be the same and even within the three examples  listed above they  will vary greatly from one to another. This was not  meant as a  classification of guilds it is merely a tool to get you  thinking about  what your roll will be and if you are up for that  challenge.<\/div>\n<h2>The Charter . What is Your Quest?<\/h2>\n<div>A guilds  charter is basically a verbal snapshot of your guild. It  speaks of your  members and what their goals are and are not. It  highlights the  community of your guild and let\u2019s prospective members  determine if they  will be a good fit or not. The more specific you are  about your guild  and it\u2019s policies the better you will find like minded  individuals to  join you in your travels of the realm.Charters should be living  documents. You should look and them  frequently and ask yourself if it  still defines your guild. Your  charter should always reflect who your  guild is and if it is not either  you need to begin living up to your  charter or looking at revising  your charter.&nbsp;<\/p>\n<p><strong>The following is Resurrection\u2019s Guild Charter:<\/strong><\/p>\n<\/div>\n<blockquote>\n<div>Resurrection  is a casual PVE\/ PVP Raiding guild. Basically this means  that we are a  group of people that have prior commitments in our lives  and cannot  adhere to a strict raiding schedule but still wish to  experience end  game content. Our raiding schedules allow for greater  flexibility of  those who work and attend school full time while still  allowing us to  progress in the game.Our average age range is approx 25 &#8211; 35  with a few above and below  that range. We are a mature content guild and  we do not recommend that  those under 18 apply. This is not to say that  we do not make exceptions  to that rule but above all we look at maturity  and the ability to work  as a team.&nbsp;<\/p>\n<p>We are not looking for the  glory hounds of the server, we do not  feel the need to prove anything to  anyone with &#8220;phat loots&#8221; and bosses  killed, it is not our style. We do  not r0XoR n00bz oMg wtf BBQ!<\/p>\n<p>We currently have Onyxia and MC up  to Rag on farm status as well as  many of the ZG and AQ 20 bosses. We  have a prominent force in AB and  host other guild events from time to  time (naked Gnome killing PVP  time, naked instance races and Friday  Night Drunken Raid) that we run  to break up the monotony and provide  endless photo ops .<\/p>\n<p>Again just to be clear: Resurrection is a  CASUAL guild and that by  &#8220;casual&#8221; we mean we do NOT raid 5 nights a  week, that the schedule can  change due to unforeseen issues, we care  much more for the well being  of our players and their families over the  content in this game and  that there can, and will be down time and you  may actually have to  entertain yourself (**gasp** I know &#8211; it&#8217;s  horrible!!!!).<\/p>\n<\/div>\n<\/blockquote>\n<div>We clearly state who we are and who we are  not. We let applicants  know our guild progression and the other  activities in the game and we  also speak to our community and \u201cflavor\u201d.<\/div>\n<h2>Rules &amp; Policies<\/h2>\n<p>I  know, I hate rules. It would be great if everyone around me shared  the  same value system as me and the world would live n complete  bliss&#8230; I  know \u2013 who am I fooling? Fact is if you are going to have a  large  gathers of humans you need to have some really basic rules and  policies  in place.<\/p>\n<p>The biggest concerns for most guilds are the chat  functions (in game  and vent\/ts) and members behavior in them and  loot\/DKP rules. These do  not have to be end all lists. Again, start with  the basics and build  from there. If you are months away from end game  raiding and DKP then  state that you will be looking at a DKP system when  you get closer to  raiding. If you have one then great! Be aware of it  and state what your  intentions are with it ie: We will be using (name  here) DKP system, or  the guild will vote on a DKP system at a later date  or all of your  loot belongs to me! Just state it so applicants are  aware of what they  are signing up for, even if it is not determined they  still are aware  of that fact.<\/p>\n<p>Ideally your rules and policies  should be posted in the same thread  as your charter so that the  applicant can easily find all of the  information about your guild. You  can have longer specific threads  breakdowns each area down but the  overall synopsis and basic rules  should be together.<\/p>\n<p>Post it you say? In a thread? Where?<\/p>\n<p>Glad you asked\u2026<\/p>\n<h2>Guild Websites \u2013 If you build it they will come\u2026<\/h2>\n<p>I wish I had a  dollar for every thread I have read that starts out  with, \u201cWe just put  up our guild web site and no one comes to it\u201d.  Perhaps it\u2019s my  background in the web and the knowledge of how much  incredible info  there is out on the web that makes me jaded, but I  really cannot  comprehend not having a web site for your guild as a  priority BEFORE  recruiting. Why would you begin recruitment w\/o first  having a place to  say who you are and what your goals will be?<\/p>\n<p>Websites are great for a few reasons:<\/p>\n<ul>\n<li> Distribution of Information<\/li>\n<li> A website allows you to reach a great number of people with your   guild information 24 hours a day, 7 days a week and so on. People can   cruise your site at their leisure and catch up on guild events and   happenings. In some case guild websites offer public sections for   strats, crafting service notices and speccing suggestions to name a few.<\/li>\n<li> Sense of Community<\/li>\n<li> Our members are  on our website a LOT. I am really happy to see the  activity we have on  the members sections as well as the open forum (we  love our forums  trolls!!!!). We share not only info for in game  happenings but also  personal events in our lives, recipes and fun  websites we find.<\/li>\n<li> Recruitment<\/li>\n<li> Last but most important of all, if you have a website for your   recruitment you are doing two things that in the long run will save you   time and help build your site participation. First by having people   apply to your site you are wedding out those that would be a good fit   form those that would not and not spending those precious hours in game   doing the first interviews.<\/li>\n<\/ul>\n<p>Many will go to your  website, read the charter and decide the guild  is not for them, you have  just saved yourself 20 \u2013 30 minutes in game  from talking with them. You  will always get those that still would like  to discuss the guild after  reading the charter and that is great but  if you can save yourself a bit  of times by answering the same types of  questions over and over. That  is always a good thing!!!!<\/p>\n<p>The other thing you will do is begin a  process of having members go  to the site. If they have applied through  the site they are more likely  to return back to the site again once they  become members, the more  information and activity on the site, the more  draw it will have.<\/p>\n<p>Website Must Haves<\/p>\n<ul>\n<li> Forums &#8211;  The biggest necessity! You need a place to post  information for all to  see and for the members to contact each other  out of game.<\/li>\n<li> Calendars &#8211; fantastic to track your guild activities and events.<\/li>\n<li> Guild News \u2013 It\u2019s nice to see where other guilds are and to share information about where you are in game progression.<\/li>\n<li> DKP Database \u2013 to track DKP (for raiding guilds that use DKP only).<\/li>\n<\/ul>\n<p>So  where do you go to get a website? If you are wanting to try to  save  yourself as much money as possible you might try one of the guild   website communities such as :<\/p>\n<p><a href=\"http:\/\/www.worldofguilds.com\/\">www.worldofguilds.com\/<\/a><\/p>\n<p><a href=\"http:\/\/www.guildportal.com\/\">www.guildportal.com\/<\/a><\/p>\n<p>I personally have never used either of these sites caveat emptor if you choose to use them.<\/p>\n<p>A  lot of people use \u201cbulletin board\u201d type sites for their website,  these  do the job nicely without all the flashy imagery and such:<\/p>\n<p><a href=\"http:\/\/www.phpbb.com\/\">http:\/\/www.phpbb.com\/<\/a><\/p>\n<p>The  biggest drawbacks with the pre-made portal type sites and the  phbb is  that they are limited in their visual customization and you  generally  are going to have a bit of an odd website name that can be  difficult for  some to remember.<\/p>\n<p>If you would like to have something a bit more  eye catching and  customizable and you have a good knowledge of web  design then perhaps  getting your own domain and server is the route to  go. Of course now  you are getting into real cost\u2026.<\/p>\n<h2>Brother Can You Spare A Dime? &#8211; The real world costs of running a guild\u2026<\/h2>\n<div>This  section can be skipped by some but I would really recommend  reading it.  I can tell you that the annual real world cost to running  Resurrection  to myself and Mok is about $700 a year in addition to what  we pay for  our personal accounts.OK do we really. Really need to pay this amount? No \u2013 I suppose not but yes, we did and do. So how does it break down? :&nbsp;<\/p>\n<p>The web site is approx $10 per month when you add up the domain name and the cost of hosting it.<\/p>\n<p>We run a high quality Vent server that costs approx $32 a month<\/p>\n<p>We have an extra bank only character that acts as the bank system $15 per month.<\/p>\n<p>We could scrimp on this stuff but we want our members to have the very best quality for the cost.<\/p>\n<p>These  numbers again are provided as food for thought and not as an  OMG if you  do not spend this much you suck! What I am illustrating is  that there  can be and generally is a real world cost to running a  guild.<\/p>\n<p>When  we first started the guild we had the website but used another  member\u2019s  vent server. When they left the guild we did not feel right  about  staying on the retired members sever, and though we had many  offers of  others servers, we felt that to ensure continuity, purchasing  a server  ourselves would be the best course of action.<\/p>\n<p>When we were small  using member\u2019s available alts was great for our  banking needs but as we  grew to 100+ members, hit our 60s and began  raiding we found that we  needed to consolidate the bank to one  accessible account and assign an  officer to oversee the banking  function to allow it to run smoothly. The  decision was made by myself  and Mok to purchase a third account to be  used solely as banks, which  has worked out extremely well and helps keep  bank items categorized for  ease of sending and retrieving goods.<\/p>\n<p>So  \u2013 do you need to spend the amount we pay? No. However, if you are  in it  for the long run and want to have a really well organized guild,   encourage communication and have a smoothly functioning guild economy,  I  really recommend looking into some of the above.<\/p>\n<p>Realize that for many guilds to function at the level they do, there may be some real life costs.<\/p>\n<p>Voice Chat . Can We Talk?<\/p>\n<p>Generally  considered a luxury afforded to the high end raising  guilds, voice chat  software should truly be a consideration by anyone  considering to pay a  social online game.<\/p>\n<p>So what is voice chat exactly? It is  software that you download to  your computer that allows you to connect  to a server and talk in real  time to other connected to the server. It  is extremely helpful in 40  man raiding where the action can be quite  fast and the needs of the  raid party need to change rapidly. Speaking,  \u201cGeorge, pick up that  puppy!\u201d is much faster than trying to type it out  while fighting  another MOB and can mean the difference between a  successful pick up  and a wipe.<\/p>\n<p>The two most popular voice  programs are Teamspeak and Ventrillo.  Each has their strong and weak  points and both are widely used. The  software to connect to the server  is free for all, but the server will  need to be hosted by someone and  there is a server cost that can range  from $15 &#8211; $30+ per month unless  you have a very fast server that you  can dedicate some space to house  the server software.<\/p>\n<p>So why would you need this software if you  never plan on raiding?  Because WOW is a social game, creating  relationships is a huge part of  building a strong guild. There is only  so much human interjection you  can get through text in a chat box. Voice  can take the social  interaction to the next level.<\/p>\n<p>We BS a lot  in our voice chat program and because of it have grown  closer to one  another and built stronger relationships which has lead  to a stronger  guild and raid group. Though not a necessity outside of  raiding, we see  it is a perk to our members and I cannot imagine to  having the ability  to sit and chat to them just to see how their day  went.<\/p>\n<p>As with  the website, it is wise to have your voice chat set up  before you begin  your application\/invite process to get people accustom  to using it from  day one.<\/p>\n<\/div>\n<h2>Time\u2026 Ticking Away the Moments that Make Up the Dull Day.<\/h2>\n<div>The  biggest consideration of all in leading a guild is time. Do you  have  the time to commit to working in a game? You ARE truly working to  make  playtime enjoyable for your members. This is truly a JOB. If you  are  here to be the UBAH figurehead and think that being the guild  leader  means you play all the time and bark at other to do the work  then you  will be a very lonely guild leader very soon.Ultimately the responsibility of running the guild is yours, you chose to do it so be prepared to work for it.&nbsp;<\/p>\n<p>Much  of my time is spent working on making the game time more  enjoyable for  the members of my guild and ensuring our success in  achieving our goals.  This means that myself and the officers are  spending the time helping  the members key for instances, complete their  quest lines to upgrade  their gear and working hard with the guild to  learn boss strategies in  addition to the day to day operations of the  guild. You need to be in  the trenches with the members and officers.<\/p>\n<p>If you are only  showing up for the \u201cfun\u201d parts of guild life and  leaving your officers  and other members to run UBRS for the 15,000 time  to key someone while  you are playing another video game or an alt on  another server then  guild leadership is NOT for you. This is not to say  that running a guild  takes priority in your life but it will be taking  up most of your free  time.<\/p>\n<p>Good officers are worth their weight x one million in gold.  Be sure  you surround yourself with officers who share your passion for  the work  involved in running the guild, allow them to be active in the  guild  leadership process and listen to their advice. Do not ever take   advantage of your officers hard work by being an absentee guild leader.<\/p>\n<p>Bottom line \u2013 you will spend many hours in the game and out working on your guild, be prepared for the time sink.<\/p>\n<\/div>\n<h2>To Infinity and Beyond!!!<\/h2>\n<div>So  you have read this little guide, it has not scared you off and  you are  ready to start planning your guild, GRATS. This is where my  guide ends  and another\u2019s should begin. I am just here to get you  thinking  strategically and to help you build the foundation on which to  build  your guild.There are many aspects to running a guild that I have  not covered  because I feel that you need to have your members involved  in much of  the choices and allow them some ownership in their guild:&nbsp;<\/p>\n<ul>\n<li> Guild Ranks<\/li>\n<li> Looting\/DKP Rules<\/li>\n<li> Raiding Rules<\/li>\n<li> Guild Banking<\/li>\n<li> Disciplinary Actions<\/li>\n<li> And many, many other items!!!<\/li>\n<\/ul>\n<p>My  partying advice is to always hold true to your core guild values,  be  prepared for change as it will happen to allow growth, always ask   yourself if decisions being made are beneficial to the entire guild or   just a few people, do not be afraid to say no, but also do not be afraid   to try new things. Above all allow yourself some playtime and have fun   with your guild! After all the whole point of playing the game is to   have fun.<\/p>\n<p>About Me: I am the GL and responsible for the  operation of the guild  \u201cResurrection\u201d, along with my husband and our  officers, on the Skywall  server, where we will be celebrating our first  birthday on July 17 of  this year <img decoding=\"async\" title=\"Wink\" src=\"..\/forum\/images\/smilies\/icon_e_wink.gif\" alt=\";)\" \/> This guide is dedicated to the members of Resurrection, the greatest   gathering of drunks and pervs ever know to man, the officers who give up   their playtime to help run the asylum and to my co-leader Mok for   patiently leading us through the end game content, being able to get   110% out of everyone and for being a loving, caring and supportive   husband. For more information about Resurrection or simply to see how we   have addressed many of the items I speak to in this guide please visit   our site at: <a href=\"http:\/\/www.resurrection-guild.com\/\">http:\/\/www.resurrection-guild.com<\/a><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Copied from the guide originally posted by Wytch. Note: I do not claim to be the world\u2019s greatest guild leader and I have made some mistakes along the way and learned from those and I am sure I will continue &hellip; <a href=\"http:\/\/www.acheron-guild.com\/zosima\/guild-relations-archive\/guild-creation-activities-and-leadership-guides\/so-you-want-to-be-a-guild-leader\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":95,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"jetpack_post_was_ever_published":false,"footnotes":""},"class_list":["post-97","page","type-page","status-publish","hentry"],"jetpack_shortlink":"https:\/\/wp.me\/P1BWJo-1z","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/pages\/97","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/comments?post=97"}],"version-history":[{"count":6,"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/pages\/97\/revisions"}],"predecessor-version":[{"id":216,"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/pages\/97\/revisions\/216"}],"up":[{"embeddable":true,"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/pages\/95"}],"wp:attachment":[{"href":"http:\/\/www.acheron-guild.com\/zosima\/wp-json\/wp\/v2\/media?parent=97"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}